
Sam's main weapon and sidearm like in the previous games is the FN Five-seveN, although this time it has a two-tone black and flat dark earth frame, a built-in compensator-style suppressor and is appearing as the new USG model.

In addition to this, ALL pistols have unlimited ammo in any game mode, story mode or co-op. What is not so realistic is that the handguns follow the popular "magic slide" rule of having the slide lock back when a reload is initiated. The game also uses a highly realistic health system (1-2 shots from a pistol grants a kill), which really makes the other big guns only secondaries, and not necessary ones. All other guns are optional, "alternative weapons".

1.6 IMI/Magnum Research Desert Eagle Mark IĬonviction uses a truly unique weapon system, because in this game pistols acts as primary weapons.
